
# FIRST® LEGO® League MASTERPIECE
![[LE_FLL2023_CHALLENGE_RGR_88.2.png]]
**The brief, the concept, the models**
The theme for the season given by FIRST® for this season was STEM in the Arts. The direction we took for the concept is to represent different common locations you can find art expressions as an audience within your city (the cinema, the theater, museums, concerts, even at home) and from there link to the professionals and the tech related to those fields.
Since the topic was very abstract we decided to reach the kids through characters they could relate to and get inspired from, putting a strong focus on story telling to create a coherent link between all the models at the table.
**My role and contributions to the project**
- Main product/model designer assigned to project.
- Close collaboration with program managers, game designers and concep designers (within and across organizations)
- Creation of brainstorming tools, implementation of new processes to integrate storytelling within concept from start and lead of creative workshops to frame season concept and delivery of model brief.
- Coordination and implementation of new processes for optimization of all game development aspects (achieving improvements in wireframe design, across organization colaboration product/game designer, better processes and success criteria to advance models and mission design through development phase, input for comic and mat briefing, etc)
-Creation and delivery of models (FIRST® LEGO® League Challenge) and product shots.
- Creation of code and attachment for guided mission in SPIKE™ App.
